Archive for the ‘Video Games’ Category

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Dev Talk: Sound Designer Erick Ocampo, Front Mission Evolved

  My name is Erick Ocampo, I am the Sound Designer on Front Mission Evolved. When I first found out I was going to work on a Square Enix game I was super excited! My main focus on the project was Wanzer sound effects and cinematics. I really wanted to capture the essence of each Wanzer pilot and bring out their personalities with vocal-like movement sounds for their Wanzer. I used a variety of sounds such as lions, male vocals, servos, farm animals, metal creaks, brass instruments, whales, and processed them with various plug-ins and other effect processors. My goal was to say clear of generic servo movement sounds and give these Wanzers a much more sophisticated feel. Read More..


Today: Front Mission Evolved Scoring Sessions

Headed down to Capitol Record Studios today with the rest of the Audio team here at Double Helix.  We have Studio A (Strings) + B (Brass) booked all of this weekend to record the score for  Front Mission Evolved (Square Enix). Legendary Composer Garry Schyman has put together an incredible score for the game, and I cant wait to hear it in its complete state. Stay Tuned!  

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