Dev Talk: Sound Designer Erick Ocampo, Front Mission Evolved
My name is Erick Ocampo, I am the Sound Designer on Front Mission Evolved. When I first found out I was going to work on a Square Enix game I was super excited! My main focus on the project was Wanzer sound effects and cinematics. I really wanted to capture the essence of each Wanzer pilot and bring out their personalities with vocal-like movement sounds for their Wanzer. I used a variety of sounds such as lions, male vocals, servos, farm animals, metal creaks, brass instruments, whales, and processed them with various plug-ins and other effect processors. My goal was to say clear of generic servo movement sounds and give these Wanzers a much more sophisticated feel.
This post is tagged: Double Helix Games, Erick Ocampo. Sound Design, Erik Aadahl, Front Mission Evolved, Square Enix
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